prout
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//VARIABLES
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var premier = 0;
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var deuxieme = 0;
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var troisième = 0;
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var ligne;
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var score = new Array("1ST", "2ND", "3RD");
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var premier = score["1ST"];
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var deuxieme = score["2ND"];
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var troisième = score["3RD"];
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var tableau = {
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canvas: document.createElement("canvas"),
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start: function() {
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this.canvas.width = 200;
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this.canvas.height = 150;
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this.context = this.canvas.getContext("2d");
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document.body.insertBefore(this.canvas, document.body.childNodes[0]);
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this.frameNo = 0;
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this.interval = setInterval(updateGameArea, 20);
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},
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clear: function() {
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this.context.clearRect(0, 0, this.canvas.width, this.canvas.height);
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}
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}
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//METHODES
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function update(score) {
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if (score > premier)
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this.premier = score;
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else if (score > deuxieme)
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this.deuxieme = score;
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else if (score > troisième)
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this.troisième = score;
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}
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function load() {
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alert("passe");
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update();
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for (var i = 0; i < score.lenght; i++)
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document.write(score[i] + score[score[i]] + < br / > );
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tableau.start();
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}
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