/// BppliB.C #include "fichier_B1.h" #include "fichier_B2.h" #include "fichier_B3.h" #include "fichier_A3.h" int main() { int x, y; structB1 B1 = structB1Creation (x, y); structB2 B2 = structB2Creation (x, y); structB3 B3 = structB3Creation (x, y); structA3 A3 = structA3Creation (x, y); structB1Afficher (B1); structB2Afficher (B2); structB3Afficher (B3); structA3Afficher (A3); return 0; }