generalisation lancer des, choisir joueur, choisir equipement

This commit is contained in:
Chiara
2020-05-05 15:38:11 +02:00
parent 2ab9df30ed
commit 17f5d37c5e
7 changed files with 149 additions and 85 deletions

View File

@ -0,0 +1,49 @@
package ihm.controller;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
public class LancerDes implements Initializable{
@FXML private Label d6;
@FXML private Label d4;
@FXML private Button btnStop;
@FXML private Button btnLancer;
private int resultatD6;
private int resultatD4;
@Override
public void initialize(URL arg0, ResourceBundle arg1) {
// TODO Auto-generated method stub
btnStop.setVisible(false);
btnLancer.setOnAction(e -> {
lancement();
btnLancer.setVisible(false);
btnStop.setVisible(true);
});
btnStop.setOnAction(e -> {
//à remplir avec les valeurs donné par le gestionnaire de jeux
d6.setText(Integer.toString(resultatD6));
d4.setText(Integer.toString(resultatD4));
});
}
public void lancement() {
/*for (int i=1; i<7; i++) {
Thread.sleep(500);
d6.setText(Integer.toString(i));
}
for (int i=1; i<5; i++) {
Thread.sleep(500);
d4.setText(Integer.toString(i));
}*/
}
}