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herauda 2020-04-17 16:04:44 +02:00 committed by GitHub
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commit 4d5a449a4c
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@ -1,32 +1,71 @@
package main; package main;
import java.util.HashMap; import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
public class Joueur { public class Joueur {
private Map<String, Integer> stats = new HashMap<>(); private GestionnaireEquipements gestionnaireEquipements;
private GestionnaireEquipements gestionnaireEquipements;
private String name;
//shadows, hunters ou neutre private boolean revealed;
public String getEquipe() { private boolean virtual;
return null;
} // map keys
public static final String PLAYER_HP = "hp";
public int setStat(String key, int valeur) { public static final String PLAYER_TURN = "turn";
return stats.put(key, valeur); public static final String PLYAYER_DAMAGE = "damage";
} public static final String PLAYER_RESISTANCE = "resistance";
public static final String PLAYER_REVEAL = "reveal";
public int getStat(String key) { public static final String PLAYER_IMMUNITY = "immunity";
return stats.get(key);
} private Map<String, Integer> stats;
public Joueur(String name) {
public int getNbEquipments() { this.name = name;
return gestionnaireEquipements.getNbEquipments(); this.revealed = false;
} this.virtual = false;
public List<Joueur> getJoueursAdjacents() { stats = new HashMap<>();
// TODO Auto-generated method stub
return null;
} // Initialisation joueur depuis valeurs perso
}
//stats.put(PLAYER_HP, char.getHP());
//stats.put(PLAYER_TURN, 1);
//stats.put(PLAYER_DAMAGE, 0); - dégats en +
//stats.put(PLAYER_RESISTANCE, 0);
//stats.put(PLAYER_REVEAL, 0);
//stats.put(PLAYER_IMMUNITY, 0);
// immunité à certains effets?
}
public void setVirtual() {
this.virtual = true;
}
//shadows, hunters ou neutre
public String getEquipe() {
return null;
}
public int setStat(String key, int valeur) {
return stats.put(key, valeur);
}
public int getStat(String key) {
return stats.get(key);
}
public int getNbEquipments() {
return gestionnaireEquipements.getNbEquipments();
}
public List<Joueur> getJoueursAdjacents() {
// TODO Auto-generated method stub
return null;
}
}