2020-05-12 15:30:04 +02:00

126 lines
3.5 KiB
Java

package ihm.controller;
import java.util.Random;
import ihm.Die;
import ihm.DieImages;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.event.ActionEvent;
import javafx.geometry.Pos;
import javafx.scene.control.Button;
import javafx.scene.image.ImageView;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.text.Font;
import javafx.scene.text.Text;
import javafx.util.Duration;
import main.Contexte;
import main.GestionnaireJeu;
public class LancerDes {
private int resultat;
private Contexte contexte;
public LancerDes(Contexte c){
contexte = c;
}
public VBox initLancer() {
switch (contexte) {
case LANCER_DES_4:
return initLancerD4();
case LANCER_DES_6:
return initLancerD6();
default :
return null;
}
}
private VBox initLancerD4() {
DieImages images = new DieImages();
Die die = new Die(images.getImages());
ImageView stackpane = die.getdieFace();
stackpane.setFitHeight(100);
stackpane.setFitWidth(100);
Button btn = new Button();
Text txt = new Text("Lancez le dés pour attaquer");
txt.setFont(Font.font(null, null, null, 12));
txt.setFill(Color.WHITE);
btn.setText("Lancer dés");
btn.setOnAction((ActionEvent event) -> {
btn.setDisable(true);// Disable Button
Random random = new Random();
Timeline timeline = new Timeline(new KeyFrame(Duration.seconds(.3), (actionEvent) -> {
int tempRandom = random.nextInt(4) + 1;
die.setDieFace(tempRandom);
}));
timeline.setCycleCount(random.nextInt(20) + 1);
timeline.play();
timeline.setOnFinished(actionEvent -> {
int res = die.getCurrentFace();
txt.setText("Vous avez obtenu "+res+"!");
resultat = res;
GestionnaireJeu.notifyPlateau();
});
});
HBox des = new HBox(stackpane);
des.setAlignment(Pos.CENTER);
VBox root = new VBox(txt,des, new StackPane(btn));
root.setAlignment(Pos.CENTER);
root.setSpacing(20);
return root;
}
private VBox initLancerD6() {
DieImages images = new DieImages();
Die die = new Die(images.getImages());
Die die2 = new Die(images.getImages());
ImageView stackpane = die.getdieFace();
ImageView stackpane2 = die2.getdieFace();
stackpane.setFitHeight(100);
stackpane2.setFitHeight(100);
stackpane.setFitWidth(100);
stackpane2.setFitWidth(100);
Button btn = new Button();
Text txt = new Text("Lancez les dés pour vous deplacer");
txt.setFont(Font.font(null, null, null, 12));
txt.setFill(Color.WHITE);
btn.setText("Lancer dés");
btn.setOnAction((ActionEvent event) -> {
btn.setDisable(true);// Disable Button
Random random = new Random();
Timeline timeline = new Timeline(new KeyFrame(Duration.seconds(.3), (actionEvent) -> {
int tempRandom = random.nextInt(6) + 1;
int tempRandom2 = random.nextInt(6) + 1;
die.setDieFace(tempRandom);
die2.setDieFace(tempRandom2);
}));
timeline.setCycleCount(random.nextInt(20) + 1);
timeline.play();
timeline.setOnFinished(actionEvent -> {
int res = die.getCurrentFace()+die2.getCurrentFace();
txt.setText("Vous avez obtenu "+res+"!");
resultat = res;
GestionnaireJeu.notifyPlateau();
});
});
HBox des = new HBox(stackpane, stackpane2);
des.setAlignment(Pos.CENTER);
VBox root = new VBox(txt,des, new StackPane(btn));
root.setAlignment(Pos.CENTER);
root.setSpacing(20);
return root;
}
public int getResult() {
return resultat;
}
}