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C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonWater : Pokemon {
public PokemonWater(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(90);
this.setType(Type.WATER);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 3);
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int damage = this.getATKPhys() - cible.getDEFPhys();
if (damage > 0) {
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if(cible.getType().Equals(Type.DRAGON) ||
cible.getType().Equals(Type.WATER) ||
cible.getType().Equals(Type.GRASS)) {
damage /= 2;
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Console.WriteLine("Ce n'est pas très efficace");
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}
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if (cible.getType().Equals(Type.FIRE) ||
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cible.getType().Equals(Type.ROCK) ||
cible.getType().Equals(Type.GROUND)) {
damage *= 2;
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Console.WriteLine("C'est super efficace");
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}
cible.getDamage(damage);
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} else {
Console.WriteLine("L'attaque n'a eu aucun effet");
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}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 2);
int damage = cible.getDEFSpe() - this.getATKSpe();
if(damage > 0) {
if(cible.getType().Equals(Type.DRAGON) ||
cible.getType().Equals(Type.WATER) ||
cible.getType().Equals(Type.GRASS)) {
damage /= 2;
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Console.WriteLine("Ce n'est pas très efficace");
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}
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if (cible.getType().Equals(Type.FIRE) ||
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cible.getType().Equals(Type.ROCK) ||
cible.getType().Equals(Type.GROUND)) {
damage *= 2;
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Console.WriteLine("C'est super efficace");
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}
cible.getDamage(damage);
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} else {
Console.WriteLine("L'attaque n'a eu aucun effet");
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}
}
}
}