60 lines
2.3 KiB
C#
Raw Permalink Normal View History

2022-10-13 13:53:26 +02:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
2022-10-13 22:03:05 +02:00
public class PokemonRock : Pokemon {
public PokemonRock(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(105);
this.setType(Type.ROCK);
2022-10-13 13:53:26 +02:00
}
2022-10-13 22:03:05 +02:00
2022-10-13 13:53:26 +02:00
public override void PhysAttack(Pokemon cible) {
2022-10-16 11:14:06 +02:00
this.setPC(this.getPC() - 4);
int damage = this.getATKPhys() - cible.getDEFPhys();
if (damage > 0) {
2022-10-13 22:03:05 +02:00
if(cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.FIGHTING) ||
cible.getType().Equals(Type.GROUND)) {
2022-10-13 13:53:26 +02:00
damage /= 2;
2022-10-15 18:39:27 +02:00
Console.WriteLine("Ce n'est pas très efficace");
2022-10-13 13:53:26 +02:00
}
2022-10-15 18:39:27 +02:00
if (cible.getType().Equals(Type.FIRE) ||
2022-10-13 22:03:05 +02:00
cible.getType().Equals(Type.ICE) ||
cible.getType().Equals(Type.BUG)) {
2022-10-13 13:53:26 +02:00
damage *= 2;
2022-10-15 18:39:27 +02:00
Console.WriteLine("C'est super efficace");
2022-10-13 13:53:26 +02:00
}
cible.getDamage(damage);
2022-10-15 18:39:27 +02:00
} else {
Console.WriteLine("L'attaque n'a eu aucun effet");
2022-10-13 13:53:26 +02:00
}
}
public override void SpeAttack(Pokemon cible) {
2022-10-16 11:16:53 +02:00
this.setPC(this.getPC() - 2);
int damage = this.getATKSpe() - cible.getDEFSpe();
if (damage > 0) {
2022-10-13 22:03:05 +02:00
if(cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.FIGHTING) ||
cible.getType().Equals(Type.GROUND)) {
2022-10-13 13:53:26 +02:00
damage /= 2;
2022-10-15 18:39:27 +02:00
Console.WriteLine("Ce n'est pas très efficace");
2022-10-13 13:53:26 +02:00
}
2022-10-15 18:39:27 +02:00
if (cible.getType().Equals(Type.FIRE) ||
2022-10-13 22:03:05 +02:00
cible.getType().Equals(Type.ICE) ||
cible.getType().Equals(Type.BUG)) {
2022-10-13 13:53:26 +02:00
damage *= 2;
2022-10-15 18:39:27 +02:00
Console.WriteLine("C'est super efficace");
2022-10-13 13:53:26 +02:00
}
cible.getDamage(damage);
2022-10-15 18:39:27 +02:00
} else {
Console.WriteLine("L'attaque n'a eu aucun effet");
2022-10-13 13:53:26 +02:00
}
}
}
}