debut gameManager

This commit is contained in:
2022-10-13 22:03:05 +02:00
parent a94c17f1a0
commit 34b6e157c8
26 changed files with 902 additions and 8 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonBug : Pokemon {
public PokemonBug(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(92);
this.setType(Type.BUG);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 2);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(damage > 0) {
if(cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.FIGHTING) ||
cible.getType().Equals(Type.FAIRY) ||
cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.POISON) ||
cible.getType().Equals(Type.GHOST) ||
cible.getType().Equals(Type.FLYING)) {
damage /= 2;
}
if(cible.getType().Equals(Type.GRASS) ||
cible.getType().Equals(Type.PSYCHIC) ||
cible.getType().Equals(Type.DARK)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 3);
int damage = cible.getDEFSpe() - this.getATKSpe();
if(damage > 0) {
if (cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.FIGHTING) ||
cible.getType().Equals(Type.FAIRY) ||
cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.POISON) ||
cible.getType().Equals(Type.GHOST) ||
cible.getType().Equals(Type.FLYING)) {
damage /= 2;
}
if (cible.getType().Equals(Type.GRASS) ||
cible.getType().Equals(Type.PSYCHIC) ||
cible.getType().Equals(Type.DARK)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonDark : Pokemon {
public PokemonDark(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(95);
this.setType(Type.DARK);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 4);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(damage > 0) {
if(cible.getType().Equals(Type.FIGHTING) ||
cible.getType().Equals(Type.FAIRY) ||
cible.getType().Equals(Type.DARK)) {
damage /= 2;
}
if(cible.getType().Equals(Type.PSYCHIC) ||
cible.getType().Equals(Type.GHOST)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 2);
int damage = cible.getDEFSpe() - this.getATKSpe();
if(damage > 0) {
if (cible.getType().Equals(Type.FIGHTING) ||
cible.getType().Equals(Type.FAIRY) ||
cible.getType().Equals(Type.DARK)) {
damage /= 2;
}
if (cible.getType().Equals(Type.PSYCHIC) ||
cible.getType().Equals(Type.GHOST)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonDragon : Pokemon {
public PokemonDragon(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(125);
this.setType(Type.DRAGON);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 1);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(cible.getType().Equals(Type.FAIRY)) {
damage = 0;
}
if(damage > 0) {
if(cible.getType().Equals(Type.STEEL)) {
damage /= 2;
}
if(cible.getType().Equals(Type.DRAGON)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 1);
int damage = cible.getDEFSpe() - this.getATKSpe();
if (cible.getType().Equals(Type.FAIRY)) {
damage = 0;
}
if (damage > 0) {
if (cible.getType().Equals(Type.STEEL)) {
damage /= 2;
}
if (cible.getType().Equals(Type.DRAGON)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonElectric : Pokemon {
public PokemonElectric(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(80);
this.setType(Type.ELECTRIC);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 1);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(cible.getType().Equals(Type.GROUND)) {
damage = 0;
}
if(damage > 0) {
if(cible.getType().Equals(Type.DRAGON) ||
cible.getType().Equals(Type.GRASS) ||
cible.getType().Equals(Type.ELECTRIC)) {
damage /= 2;
}
if(cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.WATER)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 1);
int damage = cible.getDEFSpe() - this.getATKSpe();
if(cible.getType().Equals(Type.GROUND)) {
damage = 0;
}
if(damage > 0) {
if(cible.getType().Equals(Type.DRAGON) ||
cible.getType().Equals(Type.GRASS) ||
cible.getType().Equals(Type.ELECTRIC)) {
damage /= 2;
}
if(cible.getType().Equals(Type.FLYING) ||
cible.getType().Equals(Type.WATER)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonFairy : Pokemon {
public PokemonFairy(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(106);
this.setType(Type.FAIRY);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 2);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(damage > 0) {
if(cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.POISON)) {
damage /= 2;
}
if(cible.getType().Equals(Type.FIGHTING) ||
cible.getType().Equals(Type.DRAGON) ||
cible.getType().Equals(Type.DARK)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 4);
int damage = cible.getDEFSpe() - this.getATKSpe();
if(damage > 0) {
if (cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.POISON)) {
damage /= 2;
}
if (cible.getType().Equals(Type.FIGHTING) ||
cible.getType().Equals(Type.DRAGON) ||
cible.getType().Equals(Type.DARK)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonFighting : Pokemon {
public PokemonFighting(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(102);
this.setType(Type.FIGHTING);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 4);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(cible.getType().Equals(Type.GHOST)) {
damage = 0;
}
if(damage > 0) {
if(cible.getType().Equals(Type.PSYCHIC) ||
cible.getType().Equals(Type.FLYING) ||
cible.getType().Equals(Type.BUG) ||
cible.getType().Equals(Type.FAIRY)) {
damage /= 2;
}
if(cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.NORMAL) ||
cible.getType().Equals(Type.DARK) ||
cible.getType().Equals(Type.ICE) ||
cible.getType().Equals(Type.ROCK)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 1);
int damage = cible.getDEFSpe() - this.getATKSpe();
if (cible.getType().Equals(Type.GHOST)) {
damage = 0;
}
if (damage > 0) {
if (cible.getType().Equals(Type.PSYCHIC) ||
cible.getType().Equals(Type.FLYING) ||
cible.getType().Equals(Type.BUG) ||
cible.getType().Equals(Type.FAIRY)) {
damage /= 2;
}
if (cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.NORMAL) ||
cible.getType().Equals(Type.DARK) ||
cible.getType().Equals(Type.ICE) ||
cible.getType().Equals(Type.ROCK)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonFire : Pokemon {
public PokemonFire(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(100);
this.setType(Type.FIRE);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 2);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(damage > 0) {
if(cible.getType().Equals(Type.DRAGON) ||
cible.getType().Equals(Type.WATER) ||
cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.ROCK)) {
damage /= 2;
}
if(cible.getType().Equals(Type.GRASS) ||
cible.getType().Equals(Type.BUG) ||
cible.getType().Equals(Type.ICE) ||
cible.getType().Equals(Type.STEEL)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 2);
int damage = cible.getDEFSpe() - this.getATKSpe();
if(damage > 0) {
if(cible.getType().Equals(Type.DRAGON) ||
cible.getType().Equals(Type.WATER) ||
cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.ROCK)) {
damage /= 2;
}
if(cible.getType().Equals(Type.GRASS) ||
cible.getType().Equals(Type.BUG) ||
cible.getType().Equals(Type.ICE) ||
cible.getType().Equals(Type.STEEL)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonFlying : Pokemon {
public PokemonFlying(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(120);
this.setType(Type.FLYING);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 4);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(damage > 0) {
if(cible.getType().Equals(Type.ROCK) ||
cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.ELECTRIC)) {
damage /= 2;
}
if(cible.getType().Equals(Type.FIGHTING) ||
cible.getType().Equals(Type.BUG) ||
cible.getType().Equals(Type.GRASS)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 2);
int damage = cible.getDEFSpe() - this.getATKSpe();
if(damage > 0) {
if (cible.getType().Equals(Type.ROCK) ||
cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.ELECTRIC)) {
damage /= 2;
}
if (cible.getType().Equals(Type.FIGHTING) ||
cible.getType().Equals(Type.BUG) ||
cible.getType().Equals(Type.GRASS)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonGhost : Pokemon {
public PokemonGhost(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(80);
this.setType(Type.GHOST);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 3);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(cible.getType().Equals(Type.NORMAL)) {
damage = 0;
}
if(damage > 0) {
if(cible.getType().Equals(Type.DARK)) {
damage /= 2;
}
if(cible.getType().Equals(Type.PSYCHIC) ||
cible.getType().Equals(Type.GHOST)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 1);
int damage = cible.getDEFSpe() - this.getATKSpe();
if (cible.getType().Equals(Type.NORMAL)) {
damage = 0;
}
if (damage > 0) {
if (cible.getType().Equals(Type.DARK)) {
damage /= 2;
}
if (cible.getType().Equals(Type.PSYCHIC) ||
cible.getType().Equals(Type.GHOST)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonGrass : Pokemon {
public PokemonGrass(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(105);
this.setType(Type.GRASS);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 2);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(damage > 0) {
if(cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.DRAGON) ||
cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.BUG) ||
cible.getType().Equals(Type.GRASS) ||
cible.getType().Equals(Type.POISON) ||
cible.getType().Equals(Type.FLYING)) {
damage /= 2;
}
if(cible.getType().Equals(Type.WATER) ||
cible.getType().Equals(Type.ROCK) ||
cible.getType().Equals(Type.GROUND)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 3);
int damage = cible.getDEFSpe() - this.getATKSpe();
if(damage > 0) {
if(cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.DRAGON) ||
cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.BUG) ||
cible.getType().Equals(Type.GRASS) ||
cible.getType().Equals(Type.POISON) ||
cible.getType().Equals(Type.FLYING)) {
damage /= 2;
}
if(cible.getType().Equals(Type.WATER) ||
cible.getType().Equals(Type.ROCK) ||
cible.getType().Equals(Type.GROUND)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonGround : Pokemon {
public PokemonGround(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(110);
this.setType(Type.ELECTRIC);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 3);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(cible.getType().Equals(Type.FLYING)) {
damage = 0;
}
if(damage > 0) {
if(cible.getType().Equals(Type.BUG) ||
cible.getType().Equals(Type.GRASS)) {
damage /= 2;
}
if(cible.getType().Equals(Type.ROCK) ||
cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.POISON) ||
cible.getType().Equals(Type.ELECTRIC)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 4);
int damage = cible.getDEFSpe() - this.getATKSpe();
if(cible.getType().Equals(Type.FLYING)) {
damage = 0;
}
if(damage > 0) {
if(cible.getType().Equals(Type.DRAGON) ||
cible.getType().Equals(Type.GRASS) ||
cible.getType().Equals(Type.ELECTRIC)) {
damage /= 2;
}
if(cible.getType().Equals(Type.FLYING) ||
cible.getType().Equals(Type.WATER)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonIce : Pokemon {
public PokemonIce(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(85);
this.setType(Type.ICE);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 2);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(damage > 0) {
if(cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.WATER) ||
cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.ICE)) {
damage /= 2;
}
if(cible.getType().Equals(Type.DRAGON) ||
cible.getType().Equals(Type.GRASS) ||
cible.getType().Equals(Type.GROUND) ||
cible.getType().Equals(Type.FLYING)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 3);
int damage = cible.getDEFSpe() - this.getATKSpe();
if (damage > 0) {
if (cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.WATER) ||
cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.ICE)) {
damage /= 2;
}
if (cible.getType().Equals(Type.DRAGON) ||
cible.getType().Equals(Type.GRASS) ||
cible.getType().Equals(Type.GROUND) ||
cible.getType().Equals(Type.FLYING)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonNormal : Pokemon {
public PokemonNormal(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(90);
this.setType(Type.NORMAL);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 2);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(cible.getType().Equals(Type.GHOST)) {
damage = 0;
}
if(damage > 0) {
if(cible.getType().Equals(Type.STEEL) || cible.getType().Equals(Type.ROCK)) {
damage /= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 1);
int damage = cible.getDEFSpe() - this.getATKSpe();
if(cible.getType().Equals(Type.GHOST)) {
damage = 0;
}
if(damage > 0) {
if(cible.getType().Equals(Type.STEEL) || cible.getType().Equals(Type.ROCK)) {
damage /= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonPoison : Pokemon {
public PokemonPoison(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(110);
this.setType(Type.POISON);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 2);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(cible.getType().Equals(Type.STEEL)) {
damage = 0;
}
if(damage > 0) {
if(cible.getType().Equals(Type.POISON) ||
cible.getType().Equals(Type.ROCK) ||
cible.getType().Equals(Type.GROUND) ||
cible.getType().Equals(Type.GHOST)) {
damage /= 2;
}
if(cible.getType().Equals(Type.FAIRY) ||
cible.getType().Equals(Type.GRASS)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 2);
int damage = cible.getDEFSpe() - this.getATKSpe();
if (cible.getType().Equals(Type.STEEL)) {
damage = 0;
}
if (damage > 0) {
if (cible.getType().Equals(Type.POISON) ||
cible.getType().Equals(Type.ROCK) ||
cible.getType().Equals(Type.GROUND) ||
cible.getType().Equals(Type.GHOST)) {
damage /= 2;
}
if (cible.getType().Equals(Type.FAIRY) ||
cible.getType().Equals(Type.GRASS)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonPsychic: Pokemon {
public PokemonPsychic(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(80);
this.setType(Type.PSYCHIC);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 1);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(cible.getType().Equals(Type.DARK)) {
damage = 0;
}
if(damage > 0) {
if(cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.PSYCHIC)) {
damage /= 2;
}
if(cible.getType().Equals(Type.FIGHTING) ||
cible.getType().Equals(Type.POISON)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 3);
int damage = cible.getDEFSpe() - this.getATKSpe();
if (cible.getType().Equals(Type.DARK)) {
damage = 0;
}
if (damage > 0) {
if (cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.PSYCHIC)) {
damage /= 2;
}
if (cible.getType().Equals(Type.FIGHTING) ||
cible.getType().Equals(Type.POISON)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonRock : Pokemon {
public PokemonRock(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(105);
this.setType(Type.ROCK);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 4);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(damage > 0) {
if(cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.FIGHTING) ||
cible.getType().Equals(Type.GROUND)) {
damage /= 2;
}
if(cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.ICE) ||
cible.getType().Equals(Type.BUG)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 2);
int damage = cible.getDEFSpe() - this.getATKSpe();
if(damage > 0) {
if(cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.FIGHTING) ||
cible.getType().Equals(Type.GROUND)) {
damage /= 2;
}
if(cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.ICE) ||
cible.getType().Equals(Type.BUG)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonSteel : Pokemon {
public PokemonSteel(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(105);
this.setType(Type.STEEL);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 3);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(damage > 0) {
if(cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.WATER) ||
cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.ELECTRIC)) {
damage /= 2;
}
if(cible.getType().Equals(Type.FAIRY) ||
cible.getType().Equals(Type.ICE) ||
cible.getType().Equals(Type.ROCK)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 2);
int damage = cible.getDEFSpe() - this.getATKSpe();
if(damage > 0) {
if (cible.getType().Equals(Type.STEEL) ||
cible.getType().Equals(Type.WATER) ||
cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.ELECTRIC)) {
damage /= 2;
}
if (cible.getType().Equals(Type.FAIRY) ||
cible.getType().Equals(Type.ICE) ||
cible.getType().Equals(Type.ROCK)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Programmation_objet_TLESIO21.projet {
public class PokemonWater : Pokemon {
public PokemonWater(string Name, int PV, int ATKPhys, int ATKSpe, int DEFPhys, int DEFSpe, int Speed) : base(Name, PV, ATKPhys, ATKSpe, DEFPhys, DEFSpe, Speed) {
base.setPC(90);
this.setType(Type.WATER);
}
public override void PhysAttack(Pokemon cible) {
this.setPC(this.getPC() - 3);
int damage = cible.getDEFPhys() - this.getATKPhys();
if(damage > 0) {
if(cible.getType().Equals(Type.DRAGON) ||
cible.getType().Equals(Type.WATER) ||
cible.getType().Equals(Type.GRASS)) {
damage /= 2;
}
if(cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.ROCK) ||
cible.getType().Equals(Type.GROUND)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
public override void SpeAttack(Pokemon cible) {
this.setPC(this.getPC() - 2);
int damage = cible.getDEFSpe() - this.getATKSpe();
if(damage > 0) {
if(cible.getType().Equals(Type.DRAGON) ||
cible.getType().Equals(Type.WATER) ||
cible.getType().Equals(Type.GRASS)) {
damage /= 2;
}
if(cible.getType().Equals(Type.FIRE) ||
cible.getType().Equals(Type.ROCK) ||
cible.getType().Equals(Type.GROUND)) {
damage *= 2;
}
cible.getDamage(damage);
}
}
}
}